Promote HoloLens 2 Functionality
Engage users with a HoloLens 2 experience to explore new capabilities and functionality.
Equip Sales Team
Deliver a demo experience to drive effective client meetings, educational sessions, and internal training at Unity.
Empower Developer Community
Provide seasoned and prospective developers with a sample project they can use to get more familiar with Unity and the Microsoft HoloLens 2.
Unity ushers in a new era of Mixed Reality, giving organizations new tools for experimenting and collaborating.
Working with Vectorform on our HoloLens 2 demo application was a great experience thanks to the combination of skills they bring to the table. Their development capabilities are first-rate, but they also bring industry domain knowledge, UX, design and project management skills. The result is confidence-inspiring execution.
Grabbing and Placing Objects
Grab the robot arm and place it anywhere in the room. Once placed, direct the robot to lift and move the car engine into a specific interaction area.
“Pull apart” the components, expanding and revealing the interior for further examination, physically walking around the holographic engine to inspect the “exploded” parts from any angle, while sliders allow for segmented reconstruction.
Grab the interactive handles to reveal the cutaway view, showing how the engine looks internally and how the pieces all work together. Freely move the cutaway through any point of the engine for unconstrained exploration.
Larger audiences can observe the first-person experience through Spectator View, with HoloLens 2 synchronized with an iOS device (single spectator) or broadcast to multiple devices (spectator group).